Devlog
- June 23, 2026 by HoodaThunk Games#patch, #bugs, #fixes, #update, #grimtrace, #dev, #indieFor those who tried to play the game in the last couple of days and found they were unable to solve the first case, it isn't your fault! It is mine. I'm so sorry! I had enabled something for debugging... Continue reading
- June 20, 2026 by HoodaThunk Games#patch, #update, #grimtrace, #noir, #detective, #deductionCalling this update a patch is a little underwhelming, but technically I guess that is what it is. I fixed a whole lot of bugs, but more importantly I made some major changes to the game itself. I'll... Continue reading

- May 23, 2026 by HoodaThunk Games#patch, #bugs, #improvements, #grimtrace, #deductionCouple of bug fixes and one small tutorial change: 1. Fixed an issue causing some clue icons to appear above popup evidence 2. Fixed an issue where you could get soft locked near the end of the tutori... Continue reading
- November 15, 2025 by HoodaThunk Games#devlog, #inspiration, #detective, #deduction, #gamedev, #development, #horror, #mysteryHey everyone! I'm Dan, and I'm solo developing (with some contracting work here and there) The Hunt Begins. If you are here, thank you so much. I appreciate you indulging me and I hope you get somethi... Continue reading




